Какво ще намерите тук?
Приключение
LARP
Дискусии
Фентази
На открито
срещи
панели
Какво е portal larp?
You might wonder why there are three letters capitalized. P stands both for Play and for PoRtaL (as a recursive acronym). R stands for Role-play, while L stands for LARP. The word portal itself symbolizes a gateway to all the different stories and worlds that we experience in LARPs.
The PoRtaL aims to explore ways to enhance and expand possibilities and opportunities of LARP games, as well as to include the public in them, with particular emphasis on teachers and educators, human resources management professionals, tourism professionals, representatives of government bodies, agencies, and institutions.
The first convention (organized in Zagreb, Croatia) was inspired by both the Nordic larp conference Knutepunkt / Knutpunkt / Knudepunkt / Solmukohta, as well as organizers’ experience with running local gaming conventions.
Since then, it has been held in Budapest (Hungary), Plovdiv (Bulgaria), Kiev (Ukraine) and Athens (Greece).
There are several principles which have been the base guidelines for PoRtaL:
Free entrance. Cost will not be a barrier to participation, and no profit will be made for PoRtaL.
Larpers and larps of all styles are welcome. All larp content – theoretical, practical, promotional etc. – is welcome, as well as interdisciplinary content.
Expect presentations, panels, discussions, workshops, larps and hanging out with other larpers.
This convention is by larpers, for larpers. We want to hear what you’re doing. Should you wish to run anything on convention, let us know.
We’re expecting mainly visitors from the region (due to proximity), but participants from anywhere in the world are welcome.
Due to the international character, English is the working language of the convention.
Since October 2020, the Portal Community is supported by the Erasmus+ Program and co-financed by the European Union.
Our first project is called “Portal Project – transition of LARP to the field of adult education” (2020-1-PL01-KA204-082140), it’s coordinated by Nausika Educational Foundation (Poland), with Terrible Creations (Croatia), Larpifiers (Greece), LARP Bulgaria and Parallel Worlds (Hungary) as formal partners.
The main goal of the Project is to focus on the educational aspect of larp – what do adults learn and gain while playing larp games, also those without an “edu” prefix to their titles.
Thanks to the EU, international mobility of our members and development of our organizations is supported, as well as creation of the Portal Webpage, but the Portal Community remains an independent, although not-formalized, entity to pursue its own goals.
Portal Larp Convention is a growing community, originated in South-Eastern Europe, gathering larp players, designers and producers from expanding range of countries, in 2021 the Convention has travelled to Greece, in 2022 it’s going to Poland, the horizons are getting wider.
We’re open for new partners from around Europe, on various dimensions: friendly networking, educational projects, business cooperation.
The impact of LARP, besides producing high-quality fun and photos, is applicable to many other fields and goals, for example: – fostering business and teamwork by creating transformative group experience – empowering social competences of the players, such as empathy, communication, perspective shifting, strategic thinking – raising awareness of local and global challenges, such as migration, politics, climate change, social justice
We gladly invite non-larpers and various kinds of social and learning institutions to give it a try!
Contact us and we’ll be happy to assist you in the first larping steps as well as to establish a new collaboration with gaming professionals.








Запознайте се с отбора!


Miroslav Wranka Siro
Miroslav Wranka Siro is a larpwright, larp producer/runner, and game designer from Croatia. Went to the first PoRtaL and haven't stopped coming back to it. Ran both PoRtaL 5 and 8 in Zagreb, Croatia. One of the co-founders of the Terrible Creations Ltd. Prefers chamber/parlor games but will play anything. In his other life works as a freelance journalist.


George 'Zeratul' Vlaykov

Ilina 'Hellen' Konakchieva


Nandor Laklia
Co-Founder & Experience Designer Nandor Laklia is a game and experience designer with a zig-zagging career path. He is passionate about creating connections in different worlds through stories and games. Sometimes this means leading a historical tour or designing a walking tour, other times it is running a workshop, creating an adventure, a story game, or a larp. He is the co-founder of Parallel Worlds Foundation through which he creates in cultural, historical, and educational fields. He is also an aspiring runner, especially if the zombies close in.

Ágnes Alma Upor
Trainer, facilitator, and avid fan of experiential learning. Believes that games are a ton of fun and you are never too old to play, also probably has some quick team-building stuff up her sleeves, so ask with caution, she’ll talk your ear off – you’ve been warned. Loves long talks into the night, especially when tea is included. At least 1/16 part mythical creature, unless scientifically proven otherwise.

Bálint Márk Túri
Co-Founder, Experience and Game Designer Bálint has a background in filmmaking, he studied directing in Paris and Amsterdam. He made several short films, music videos and an award-winning feature film. During his master studies he researched improvisation based collaborative story development methods, he applied table-top rpg and larp techniques in the development process of his feature film. Moving forward with his research theme he is writing and designing participatory experiences and games as well.












Beata Subczak
UX designer by day, an avid larper by night and weekends. She is a people loving introvert which is always surprising for her friends. Has lots of creative energy and loves working in a team. Co-wrote two larps so far but has an appetite for much more. Playing to lose and playing for trouble are her styles of choice when it comes to larping. Ask her to imitate a kettle or an owl, she will gladly do it.

Karolina “Karo” Bednarczyk
A professional city game designer, mobile apps tester, UX specialist, and graphic designer. Played her first larp two years ago and fell in love with the concept. Hasn’t designed many larps yet, but her experience in city games as a script writer and producer will help her in future projects. Portal 10 Conference is a great challenge for her that she’s happy to be facing with a group of great people.

Maciek Tajduś
IT specialist with a flair for graphic design. A proud website wizard for this project. Wishes he could’ve been larping for longer than he actually has. Loves the chance of personal development provided by playing characters strongly differing from his own traits and values. He is thrilled to meet the big larp family during the Portal Conference. Personally, he’s a fan of craft beer, Vikings inspired music, board games, and cycling. A very friendly person, always happy to help.

Zofia “Zula” Skowrońska
Owns an event agency focused on games, gamification, and cosplay, writes for video games, and teaches at a university. She coordinates content and programme for the 10th Portal. Loves consistent designs that let players safely experience even the most difficult emotions. An author of numerous award-winning larpa. Connected with Portal since long ago, enjoys the chance of being a bridge for larpers from around the world. Loves getting flowers, trying new things, and going to art exhibitions.

Danai Chondrokouki
By day runs a company providing organizational and administrative support, by night builds empathetic and supportive communities and plans events. In larp-making she is a producer. Powered by coffee, chocolate and dog memes. Likes to learn about psychology, HR, new cultures, collects experiences and memories, loves handicrafts - larping provides a creative outlet for most of these interests. For Portal, she is coordinating the volunteer team - hoping to bring a great experience for everyone.

Jakub "Korzy" Korzycki
Technical writer by profession, an amateur translator and filk songwriter. Passionate about role playing games, both table-top RPGs and larps, for over 15 years. A long-time game master at role playing games youth summer camps. Loves to co-create stories and characters, and has a soft spot in his heart for Celtic dances, ancient languages, good grammar, cheese and spicy food.

Marcin “Słowik” Słowikowski
Culture expert, communication specialist, larp designer, promoter, and critic based in Poland. Co-founder of LubLarp project, organizer of Kola conference, TEDx speaker. Author of award-winning larps System and Nightclub. Game designer and master at Witcher School. He loves character and story-driven designs, heavy plots with twists and ambiguities, playing on characters’ relations and emotions. He thinks larps have a great impact on people and can bring a lot of valuable life lessons.

Joanna “Aszka” Płaszewska
Video game producer at Anshar Studios. Coordinator of Polish Larp Conference Kola 2018. Larp player and creator since 2010. A fan of interesting larpmechanics, short and intense games with clear vision, and overall creative chaos that players bring into games. While playing she likes to co-create space for new experiences. For Portal 10 she is taking care of communication and content. She loves cats and dogs, sleeping, and English literature from the 19th century. Has a cat called Mandrake.

Krzysia Korzycka
IT specialist and self-taught crafter with a strong background in dancing. Loves the prep work before larps, from gathering the props, through getting to know your character, to putting all of this into action when the game starts. A meticulous, analytical thinker with a good eye for graphic design and a sweet tooth for hot chocolate or a nice lemonade on a sunny day.

Patrycja Paula Gas
Anthropologist, lecturer, youth worker, trainer in the field of social and intercultural competences. Author of the book "Dajakowie wolni ludzie z Borneo" (The Dayaks - free people of Borneo, Jagiellonian University Publishing 2017) based on 2 years long field research in Indonesia, co-author of "DiveIn - dip beyond reality. The manual for educators and youth workers on edu-larp methodology" (Kraków 2021), co-founder of Nausika Educational Foundation. Passionate about non-formal learning approach, especially using larp as a transformative and educational tool. Her motto: Flow - Unlearn - Revolve.

Julia Leśniewska
Theatre and children’s literature expert, passionate teacher, musician, larp designer, versatile crafter, chaos organiser, and human lover. Started playing and designing larps in 2016 and it doesn’t look like she’s going to stop any time soon. Enjoys fully fledged characters and vivid emotions, preferably set in modern or future worlds. Would like to play more horror themed games. She loves the thrill of giving a player character and seeing what they do with it. She’s also addicted to tea.

Jakub "Luigi" Jamrozik
An experienced larper from Kraków. He's been to 300 larps over the last four years, although his first game was in 1999. He works as a manager in Orange company. In Kraków Fantasy Club he was a co-organiser of Krakon since 1997 which used to be the largest fantasy convention in Poland. Recently, with friends, he reactivated the Krakow Fantasy Club and now hopes for many larps to happen in Kraków. Writes and produces larps as well.

Zbyszek Janczukowicz
Teacher of philosophy and ethics by education, NGO manager and accountant by profession, game designer and permaculture gardener by passion. Founder of Nausika Educational Foundation, coordinator of Portal Erasmus Project, from which the Portal 10 Conference is financed. Hobbies: chess variants, ethnic board games, larp-chess crossovers. In rare moments of free time he’s building a house in the mountains, where he dreams to retire, grow vegetables, and entertain international guests.